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Approximant - Genetic Sandbox
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Mask Maker Machine, and Lunar Marbles
October 07, 2026
by
davesoft
A new map attempting to recreate some mechanical uses from a rain world like map. And more masks, and a mask machine machine...
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Creature control tweaks continue, and music!
October 05, 2026
by
davesoft
Work on creature mode continues, with slightly smoother controls and a 'lifestyle helper' on the right, and a tip list at the top. But more importantly, procedural music. Each species brings a new 'vo...
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Sandy Bay, Filter rework and masks
October 03, 2026
by
davesoft
Added a thoroughly spent map called Sandy Bay compared to the freshly built Rocky Hills Also reworks filters into one brick, which can be any of the 3 filters, and a conveyor direction or telepipe con...
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Better creature control, and fungal spore gas
October 02, 2026
by
davesoft
In my continued adventure to make creature control mode fun, the ui is less cluttered and less buttons are used at once. Also, fungal spore gas, which robs creatures of moisture if they breath it in...
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Style! and framerate
October 02, 2026
by
davesoft
Restyled the plants, removed outlines from creatures, and improved the framerate...
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Couriers, masks, and mouths
September 30, 2026
by
davesoft
You can now start as a courier, and by enabling courier certification in any mode will cause couriers to arrive and deliver stuff...
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Creature vision, and better fighting
September 26, 2026
by
davesoft
Creature vision now shows a creature's view of the world, and when controlling a creature the perception rules apply, so other creatures vanish if you can't perceive them. Also, fighting is now quicke...
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Visual classifiers, and snowman certification
September 23, 2026
by
davesoft
Creatures now have a name based on thier appearance rather than genetics. Also, snowman certification, where a red and blue snowman make sure there is a route between east hill and the approximant box...
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Better conveyors, and speed tweaks
September 23, 2026
by
davesoft
Conveyors are now whole block tubes, much easier to use. And creatures have some speed boosts in thier domain, so swimmers swim a bit quicker, climbers climb a bit quicker, walkers walk quicker...
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How much pre structure to do?
September 22, 2026
by
davesoft
Ideally I'd like the player to begin as a creature in a designed world, and be rewarded with the sandbox mode. But, the creature control is not yet fun, it works, but not fun, so, the world is relativ...
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